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228 Game Reviews

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What in the world were you thinking making the first boss that difficult with almost no battle prior to that and not health meter? Heavy demerits. Lost my patience after the 3rd try. Don't even care anymore. \. And I could never figure out how to get flying working. I never got wings.

ohhh only one level

itsnotsimon responds:

I'm glad you enjoyed it :3
We'll definitely continue working on the game and improving it :D

Very nice not.

doesn't work in Chrome based or Firefox

This is a nice GBC throwback and could do well as a full game. Nice platformer with good character design and tight controls. Scroe lowered because it was short and not difficult.

Wish there was a high score board for bits left when completed, as well as percent of enemies destroyed. Make more levels and more maze like.

AKTStudios responds:

We are currently developing a full version of GRIEVOUS and are planning on procedural generation for levels and making them more "maze" like :) Thank you for the feedback!

Could make this a mobile game by adding a few more gameplay elements, like having the blocks move at some point, like every 5th stage as sort of a "boss fight", perhaps in just a small area that increases with each "boss fight", and maybe time attack levels. Maybe levels where instead of the walls closing in your character grows. How about levels where the stage slowly goes dark and then goes light again? And stages where there are blocks you have to avoid, such as blocks that give you a game over when you touch them, or blocks that are walls themselves. Maybe introduce one of these each 5th level to keep people guessing what will come next so they'll play longer. And then after all the ideas are used up combine them. The closing walls could just be one mechanic that is used as the main one used on stages between the "boss battle" stages. Also, sometimes my click and release isn't registered, but input dumping even happens in AAA games. Oh, yeah, 32. Actually, 36 now, and just found another bug: it shot me straight up or down, even though you can't aim straight up or down.

GoodL responds:

These are great ideas. I appreciate the review - thank you!

36. If you get too close to the right edge of the lowest platform that picture can hit you! Almost had 37!!!

edit: 43

Crappy graphics making it difficult to distinguish objects, bad hitboxes making it dificult to click objects, no clues of what needs to be discovered next, text which is either pixelated or cut off making it dificult to read, text text links which put the action on the text itself rather than a container movieclip/button which makes it difficult to click the text links, no ambient sound.

Wooooooooooooooooooo responds:

I promise all the hit boxes work fine you just gotta find em and yeah for next time I will use a containers rather than using the text as a link also in total I only have about 20 sound effects so it can be difficult sometimes. It would be interesting to know where abouts you got stuck in the game and if other people are having the same trouble.?

Nice take on the genre which inspired the ripoff Flappy Bird. Love the retro PC graphics and the powerups and thrust features are great.

Pipeweed responds:

Thank you, i think i will release an updated version later :) this game was made in < 4 hours.

A review isn't useful unless you give the submission a 10.

Johnny Ohm

w PA-USA

Joined on 9/14/04

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