Wish there was a high score board for bits left when completed, as well as percent of enemies destroyed. Make more levels and more maze like.
Wish there was a high score board for bits left when completed, as well as percent of enemies destroyed. Make more levels and more maze like.
We are currently developing a full version of GRIEVOUS and are planning on procedural generation for levels and making them more "maze" like :) Thank you for the feedback!
Could make this a mobile game by adding a few more gameplay elements, like having the blocks move at some point, like every 5th stage as sort of a "boss fight", perhaps in just a small area that increases with each "boss fight", and maybe time attack levels. Maybe levels where instead of the walls closing in your character grows. How about levels where the stage slowly goes dark and then goes light again? And stages where there are blocks you have to avoid, such as blocks that give you a game over when you touch them, or blocks that are walls themselves. Maybe introduce one of these each 5th level to keep people guessing what will come next so they'll play longer. And then after all the ideas are used up combine them. The closing walls could just be one mechanic that is used as the main one used on stages between the "boss battle" stages. Also, sometimes my click and release isn't registered, but input dumping even happens in AAA games. Oh, yeah, 32. Actually, 36 now, and just found another bug: it shot me straight up or down, even though you can't aim straight up or down.
These are great ideas. I appreciate the review - thank you!
36. If you get too close to the right edge of the lowest platform that picture can hit you! Almost had 37!!!
edit: 43
Crappy graphics making it difficult to distinguish objects, bad hitboxes making it dificult to click objects, no clues of what needs to be discovered next, text which is either pixelated or cut off making it dificult to read, text text links which put the action on the text itself rather than a container movieclip/button which makes it difficult to click the text links, no ambient sound.
I promise all the hit boxes work fine you just gotta find em and yeah for next time I will use a containers rather than using the text as a link also in total I only have about 20 sound effects so it can be difficult sometimes. It would be interesting to know where abouts you got stuck in the game and if other people are having the same trouble.?
Nice take on the genre which inspired the ripoff Flappy Bird. Love the retro PC graphics and the powerups and thrust features are great.
Thank you, i think i will release an updated version later :) this game was made in < 4 hours.
Man, add unlockables for full completion! Maybe speed runs, and a bonus challenge level, then a speed run for the bonus level after fully completing it.
Tight platforming action, good level design, smooth animation, solid control, great color palette and visuals, decent enemy variation and design. But the replay value is low.
This could make it into a full game on something like Humble or the various console arcades. But it would need more levels (perhaps different worlds/areas) and, as I said, more replay value, such as speed runs and a bonus challenge stage. I'd buy it for a few bucks. If you're feeling ambitious try 2-player head-to-head competition mode for points and time (I guess weight time into points, and give each enemy a point value).
3.5 because low replay value.
Excellent post, thank you! This is our first serious game and it was very difficult to finish! We will try to make our games better. Maybe we'll come back to this game and will do better next part. Thanks for playing.
I got some medals, but this was after Flash crashed Firefox and I forgot to log ack in (but the appdata was saved). Now I don't have the medals, even though I went into the Exam and clicked them. Any clue how to get my medals that I earned while not logged in? I've been playing this passively in another tab for 2 days now. It's interesting Edutainment. Maybe add actual exams, like quizes which give you a temporary stats boost.
-This game is html5, I don't use flash. It's a problem with newgrounds web.
-When you click to check get medals again (in exam) I don't check if you already have it. If you must have 10 medals, the game send to newgrounds 10 requests to add medals.
You can try to export the savegame to other browser, log in kongregate, check medals. I'm not sure if this work.
-Really it's a good idea to make a quiz to boost production.
Hey! What the hell???
A review isn't useful unless you give the submission a 10.
Johnny Ohm
w PA-USA
Joined on 9/14/04