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If you stand behind W4-H4 when you first meet her then press z or c you can grab her bum.

edit OK it's a bit too easy. I think my old Sega CD version of columns was harder. But good for casual. However maybe the adventure mode should be more than just rooms to explore. Basically, this is like a demo version. Keep working on it and put some work into the non-puzzle areas with some puzzle platforming to get secrets, like not necessary anything.

OK found a bug. I was holding a stack when the roof came down and after that new pieces hung in the air and I couldn't pick anything up. Then when I died I was at the bottom of the pile with the holding item animation perpetually on.

Beat the last world and the end screen says "new world unlocked"

And it says the target time is 1:40 and that I achieved the target time even though my time is over 1:40.

Is there a bonus world for 100% completion?

Chris responds:

These are bugs. I’m sorry about that. I’ll patch them later today.

Edit: Hi, thanks again for reporting those bugs. I've just fixed them :) There is no bonus world for 100% completion. Its just extra challenges to do for fun. The target time for the final world is actually 3:10. I just made a mess of the time on the completion screen there.

Maybe make the wheel increase in size to increase difficulty as it progresses. Some other gimmicks to increase difficulty like maybe a different shape so you have to I don't know absorb on the opposite side of the wheel. Some ideas I guess.

Good idea but buggy af the character keeps getting stuck into a right/left loop on the left side of the screen.

gavmcool responds:

In scratch if you right click offscreen then it will get the inputs stuck, refresh and fullscreen for the best experience. Very sorry about that!

barely a walking simulator

gl3nk responds:

we truly dodged a bullet by including a run button

Doesn't save progress? That takes a ht.

If you clip into a wall while jumping you'll stick to it then afterward the spikes won't kill you which results in getting trapped in 18 - Shiny Cavern.

Finale: ran out of time x2, re-entered the level, died by touching spikes, respawned at the final battle checkpoint, pressing A does not reset the stage back to the beginning, I can't get the bullet suit and the boss never shows up either

Needs keyboard only menu navigation

Very interesting. I do love the character mechanic. But is there any special abilities for each? That would be a nice feature. There is a bit of an issue with the fact that sometimes the souls generate right during an obstacle. But other than that, great. Like I said, though: Do the different characters have certain abilities? Maybe make a "store" feature for 'upgrades" or consumables. That would add to replay value.

rotcivsette responds:

Originally, they were going to. Sabrina's float ability while holding down the jump button is even coded, but it didn't make the cut. Because of the way you change characters, I thought it'd be unfair to some players if they got stuck with a character they didn't like.
And a store for upgrades was considered, but I just didn't think of enough upgrades to justify it. If this game is successful as it is, I'm open to suggestions for a future update :)

Nice tech demo but far too short.

A review isn't useful unless you give the submission a 10.

Johnny Ohm

w PA-USA

Joined on 9/14/04

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